Friday, 21 January 2011

Taking some time...

Sadly there hasn't been much by the way of developments this side of Midgar as we had taken a bit of a break over the last week or so. This was due to the fact tthat one of the Guinea Pigs that are kept by 2 members of the team became so sick last week that we couldn't really do much by way of work as we were busy nursing that poor little animal. It is unfortunate to say that he didn't make it and on Tuesday it was decided that poor little Alphonse Bostock-Tomes had to be put to sleep in order to end his suffering. The team was very sad about this understandably.

But, we did gain some insight as to how Sephiroth would cope with the sudden loss of Splodge, the old, balding and suicidal Nibelswine (their version of the humble Guinea Pig). Splodge will leave quite a dent in his departure, but I really can't say exactly what is going to happen, but I can say that it is going to be very funny and would make most Darwin Awards contestants look quite normal and tame.

Wendy xx

Monday, 10 January 2011

Happy (belated) New Year!!

I wish to take this opportunity now to wish you a Happy New Year from the ADIM team. We are looking forward to a very productive new year and hopefully have something interesting to show for our toils.

Before I get in to the plans for 2011, I would like to apologize for my absence as of late. I was very poorly recently with a nasty chest infection, although I have been using this time to consider a few things, pull together some rudimentary artwork, but I really would prefer to get most of that finished before presenting it. However, I do have something for you all.

A nice mood-board showing our lovely Sephiroth as he grows up from an Infantryman at the age of 14 to the hero we all know and love so well. I have also been working on some character developments but will post these later at another point.

Our music composer, Mr Tremaine has been working hard on his scoring of the themes for the characters. He has played these to me and I am really impressed by them so far and cannot wait to show them to you all when they're finished and ready for presentation.

Steve and I have had some rather interesting story sessions where we have both laughed ourselves silly over some of the ideas of Barrack pets. The way we wanted to do that was have a little tradition in the block. Where we live, we aren't allowed to have animals, but we have pets ourselves and the housing officer officially calls them a coffee table. We liked this idea so much that we decided that all pets in the SOLDIER Block should be named after objects found around the house. Hence the cat being called Rug, a Great Dane appearing who we call Trouser Press and a Jack Russell Terrier that we wanted to call Pouffe. More on that when we know where we're going with it.

Its good to give you a more meaty update for a change rather than 1 or 2 lines of just nothingness.

Wendy xx